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WizBeatDown

Date

June 2025 - Present

Project type

Game | Personal

Engine

Unity | 2.5D

Genre

Rhythm | RPG

Role

Solo Developer. Sprites and animations.

The finals project I am currently working on. It is going to be a rhythm-based RPG with switching in-out mechanics.
You take control of three characters, having to move and attack to the beat of the track, switching them onto and off the field to activate bonuses like buffs or parrying attacks, or even string combos between characters.

This is the first project I was given full control over. Aside from update blogs, I was under no other restraints like time or criteria I have to follow, allowing me to exert my creativity to its fullest. Custom renderers, an in-game editor created to aid both me and future players in creating their own tracks, and, admittedly, a rather unique premise - I am pouring my soul into it, and enjoying the process.

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