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WizBeatDown
Date
June 2025 - Present
Project type
Game | Personal
Engine
Unity | 2.5D
Genre
Rhythm | RPG
Role
Solo Developer. Sprites and animations.
The finals project I am currently working on. It is going to be a rhythm-based RPG with switching in-out mechanics.
You take control of three characters, having to move and attack to the beat of the track, switching them onto and off the field to activate bonuses like buffs or parrying attacks, or even string combos between characters.
This is the first project I was given full control over. Aside from update blogs, I was under no other restraints like time or criteria I have to follow, allowing me to exert my creativity to its fullest. Custom renderers, an in-game editor created to aid both me and future players in creating their own tracks, and, admittedly, a rather unique premise - I am pouring my soul into it, and enjoying the process.















